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authorReinUsesLisp <reinuseslisp@airmail.cc>2019-12-26 16:38:39 -0300
committerReinUsesLisp <reinuseslisp@airmail.cc>2019-12-26 16:38:49 -0300
commitbaaef2d12a713fa93823e439b58f06784ad0f0bd (patch)
treec0b96b4e098e1cb4b51ad5b04bf7686e33cb5545 /src/video_core/debug_utils/debug_utils.cpp
parentcbc8179a261be477642ae57b4043379751aa3927 (diff)
gl_rasterizer: Allow rendering without fragment shader
Rendering without a fragment shader is usually used in depth-only passes.
Diffstat (limited to 'src/video_core/debug_utils/debug_utils.cpp')
0 files changed, 0 insertions, 0 deletions