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authorbunnei <bunneidev@gmail.com>2016-04-29 09:42:47 -0400
committerbunnei <bunneidev@gmail.com>2016-04-29 09:42:47 -0400
commitdf1d6ff8a1e143457fdfdc5b3e056bdf7f4c41d2 (patch)
tree94d223001196ca9b774a8d018535ba2be8de1b01 /src/video_core/debug_utils/debug_utils.cpp
parent2396b01d5d19c137683e6fb237d71e0a02a96e77 (diff)
parent9f1cffa3e9bc282dc339d877f4558fb518bf35ea (diff)
Merge pull request #1730 from hrydgard/vertex-loader
* Remove late accesses to attribute_config * Refactor: Extract VertexLoader from command_processor.cpp. Preparation for a similar concept to Dolphin or PPSSPP. These can be JIT-ed and cached. * Move "&" to their proper place, add missing includes and make some properly relative. * Don't keep base_address in the loader, it doesn't belong there (with it, the loader can't be cached). * Optimize the vertex loader, nearly doubling its speed. * Debugger fix * Move and rename the MemoryAccesses class to MemoryAccessTracker.
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