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| author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-12-18 19:26:52 -0300 |
|---|---|---|
| committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-12-18 19:28:23 -0300 |
| commit | 0eb9f3b1074e652c7e781642f23ec07504624eb8 (patch) | |
| tree | 62a52db6d684ed7acbbb065c33193a0b382ddacb /src/video_core/debug_utils/debug_utils.h | |
| parent | c54d8affb9ac0616c82c0d1ad6e2ab5485b598a6 (diff) | |
gl_rasterizer: Implement RASTERIZE_ENABLE
RASTERIZE_ENABLE is the opposite of GL_RASTERIZER_DISCARD. Implement it
naturally using this.
NVN games expect rasterize to be enabled by default, reflect that in our
initial GPU state.
Diffstat (limited to 'src/video_core/debug_utils/debug_utils.h')
0 files changed, 0 insertions, 0 deletions
