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authorReinUsesLisp <reinuseslisp@airmail.cc>2019-12-19 01:43:29 -0300
committerReinUsesLisp <reinuseslisp@airmail.cc>2019-12-19 16:24:45 -0300
commita328090680d372b95666258b8cd1845d68302335 (patch)
tree50223386e64221071fc74f60b97eae7552359004 /src/video_core/debug_utils/debug_utils.h
parentc7670d62a53379467bc03f6aa5835a630f28c49f (diff)
vk_shader_decompiler: Normalize output fragment attachments
Some games write from fragment shaders to an unexistant framebuffer attachment or they don't write to one when it exists in the framebuffer. Fix this by skipping writes or adding zeroes.
Diffstat (limited to 'src/video_core/debug_utils/debug_utils.h')
0 files changed, 0 insertions, 0 deletions