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| author | cirakg <cirakg@cirakg.xyz> | 2026-11-03 01:20:05 +0100 |
|---|---|---|
| committer | cirakg <cirakg@cirakg.xyz> | 2026-11-03 01:20:05 +0100 |
| commit | e9211374ad3728cad12e6520dbaa8f90c3cce280 (patch) | |
| tree | ff6fd65114cd4e1f1abf6e1e589d1b657e1f878b /src/video_core/engines/kepler_compute.h | |
| parent | b3244c282332506d904c866b76945ce9872329b2 (diff) | |
| parent | ebec180bf1125b4f29b068922d1220c8af9b63b0 (diff) | |
Merge upstream Djihads80/Eglantine nx2 into nx2
Diffstat (limited to 'src/video_core/engines/kepler_compute.h')
| -rw-r--r-- | src/video_core/engines/kepler_compute.h | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/src/video_core/engines/kepler_compute.h b/src/video_core/engines/kepler_compute.h index b5aee3706a..6a06390294 100644 --- a/src/video_core/engines/kepler_compute.h +++ b/src/video_core/engines/kepler_compute.h @@ -269,10 +269,11 @@ private: void RememberDlssMotionVectors(); bool UpscaleInsteadOfNativeProgram(); - /// Motion vectors of Fire Emblem: Fortune's Weave's DLSS evaluation, from its first pass (run - /// earlier in the frame than the network pass the stand-in replaces), with the input colour - /// image and camera jitter they go with. + /// Motion vectors and depth of Fire Emblem: Fortune's Weave's DLSS evaluation, from its first + /// pass (run earlier in the frame than the network pass the stand-in replaces), with the input + /// colour image and camera jitter they go with. std::optional<Texture::TICEntry> dlss_motion_vectors; + std::optional<Texture::TICEntry> dlss_depth; GPUVAddr dlss_motion_color{}; std::array<f32, 2> dlss_jitter{}; bool ProcessNativeMethod(Core::System& system, u32 method, u32 argument, bool is_last_call); |
