diff options
| author | Takoroka <137927095+Takoroka@users.noreply.github.com> | 2026-10-28 00:24:14 -0400 |
|---|---|---|
| committer | Takoroka <137927095+Takoroka@users.noreply.github.com> | 2026-10-28 00:24:14 -0400 |
| commit | a5e528e2d0bc784ebf24850e5913cece912c685e (patch) | |
| tree | 8a0323e46528f768dc9fd0b0843419be2892de95 /src/video_core/engines/puller.cpp | |
| parent | f8c8b809e64c57d34837b09cce3b6a7fd8e5295a (diff) | |
nx2: get title 4 past the difficulty confirm
- MME: implement MME_DMA_READ / MME_DMA_READ_FIFOED (Turing macros read query
results into their load FIFO; the conditional-render macro at 0x142 needs it).
- vi2 present waits up to 4 s for the frame fence (was 250 ms) so shader
compile stalls don't let the game lap its equal-value gate semaphores.
- Native QMD: fire the third release slot at word 52, which NVN2 patches for
queue-to-queue syncs (compute queue releasing a gate the 3D queue waits on).
- Compute class SET_REPORT_SEMAPHORE (0x6c0-0x6c3) releases.
- Ampere lowering: AOFFI, any LOP3 truth table, STG RZ, LDG 0x981, IABS,
I2FP rounding, IMAD negated addend, SHFL 0x989 (all 77 title-4 shaders lower).
- Debug: EDEN_NX2_SEM_WATCH=<addr> traces acquires, releases, method
arguments and compute macro emits for one semaphore block;
EDEN_NX2_KEY_SCRIPT scripted key presses; per-submit logs moved to TRACE.
Diffstat (limited to 'src/video_core/engines/puller.cpp')
| -rw-r--r-- | src/video_core/engines/puller.cpp | 22 |
1 files changed, 20 insertions, 2 deletions
diff --git a/src/video_core/engines/puller.cpp b/src/video_core/engines/puller.cpp index 97a58903fe..047e383b85 100644 --- a/src/video_core/engines/puller.cpp +++ b/src/video_core/engines/puller.cpp @@ -68,9 +68,16 @@ bool Puller::CanResumeAcquire(DmaPusher& dma_pusher) { if (!pending_acquire->reported && std::chrono::steady_clock::now() - pending_acquire->since > std::chrono::seconds{2}) { pending_acquire->reported = true; - LOG_WARNING(HW_GPU, "Channel {} waits on semaphore {:#x} (op {}, {:#x}, now {:#x}) for 2 s", + const auto device = dma_pusher.memory_manager.GpuToCpuAddress(pending_acquire->address); + LOG_WARNING(HW_GPU, "Channel {} waits on semaphore {:#x} (op {}, {:#x}, now {:#x}) for 2 s; " + "device {:#x}, buffer cache holds GPU data: {}, words {:08x} {:08x} {:08x} {:08x}", dma_pusher.channel_state.bind_id, pending_acquire->address, - pending_acquire->operation, pending_acquire->value, current); + pending_acquire->operation, pending_acquire->value, current, device.value_or(0), + device && dma_pusher.rasterizer->MustFlushRegion(*device, 16, VideoCommon::CacheType::All), + dma_pusher.memory_manager.Read<u32>(pending_acquire->address & ~GPUVAddr{0xf}), + dma_pusher.memory_manager.Read<u32>((pending_acquire->address & ~GPUVAddr{0xf}) + 4), + dma_pusher.memory_manager.Read<u32>((pending_acquire->address & ~GPUVAddr{0xf}) + 8), + dma_pusher.memory_manager.Read<u32>((pending_acquire->address & ~GPUVAddr{0xf}) + 12)); } return false; } @@ -157,6 +164,17 @@ void Puller::ProcessFenceActionMethod(DmaPusher& dma_pusher) { void Puller::ProcessSemaphoreTriggerMethod(DmaPusher& dma_pusher) { const auto semaphoreOperationMask = 0xF; const auto op = GpuSemaphoreOperation(regs.semaphore_trigger & semaphoreOperationMask); + // EDEN_NX2_SEM_WATCH=<gpu address>: log every release/acquire on the 16 bytes there. + static const GPUVAddr watch = [] { + const char* value = std::getenv("EDEN_NX2_SEM_WATCH"); + return value ? GPUVAddr{std::strtoull(value, nullptr, 16)} : GPUVAddr{}; + }(); + if (watch != 0 && (regs.semaphore_address.SemaphoreAddress() & ~GPUVAddr{0xf}) == watch) { + LOG_INFO(HW_GPU, "Semaphore watch: channel {} op {} {:#x} value {:#x} (now {:#x})", + dma_pusher.channel_state.bind_id, static_cast<u32>(op), + regs.semaphore_address.SemaphoreAddress(), regs.semaphore_sequence, + dma_pusher.memory_manager.Read<u32>(regs.semaphore_address.SemaphoreAddress())); + } if (op == GpuSemaphoreOperation::WriteLong) { const GPUVAddr sequence_address{regs.semaphore_address.SemaphoreAddress()}; const u32 payload = regs.semaphore_sequence; |
