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| author | Subv <subv2112@gmail.com> | 2018-04-25 11:17:38 -0500 |
|---|---|---|
| committer | Subv <subv2112@gmail.com> | 2018-04-25 12:52:32 -0500 |
| commit | e02112db167c9b5207a1a79d3a9d3bb769f9f263 (patch) | |
| tree | 2568887ed57e86f19a2c21b5223d051e295289f8 /src/video_core/gpu.cpp | |
| parent | 74c89df1c851d6db82c4cceb9ba22431265a9a78 (diff) | |
Shaders: Implemented the FSET instruction.
This instruction is similar to the FSETP instruction, but it doesn't set a predicate, it sets the destination register to 1.0 if the condition holds, and 0 otherwise.
Diffstat (limited to 'src/video_core/gpu.cpp')
0 files changed, 0 insertions, 0 deletions
