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authorFernando Sahmkow <fsahmkow27@gmail.com>2022-01-30 23:13:46 +0100
committerFernando Sahmkow <fsahmkow27@gmail.com>2022-10-06 21:00:52 +0200
commit43d8a8fb7763a7db3f8ee217934b995a34b11215 (patch)
tree3c10b169e9e94041955500e4ed46e664255e4349 /src/video_core/gpu.h
parent383f95a063db1619300996945cc8512f8d91f237 (diff)
NVDRV: Further refactors and eliminate old code.
Diffstat (limited to 'src/video_core/gpu.h')
-rw-r--r--src/video_core/gpu.h9
1 files changed, 0 insertions, 9 deletions
diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h
index f04edf5c49..655373b33c 100644
--- a/src/video_core/gpu.h
+++ b/src/video_core/gpu.h
@@ -171,15 +171,6 @@ public:
/// Returns a const reference to the shader notifier.
[[nodiscard]] const VideoCore::ShaderNotify& ShaderNotify() const;
- /// Allows the CPU/NvFlinger to wait on the GPU before presenting a frame.
- void WaitFence(u32 syncpoint_id, u32 value);
-
- void IncrementSyncPoint(u32 syncpoint_id);
-
- [[nodiscard]] u32 GetSyncpointValue(u32 syncpoint_id) const;
-
- void RegisterSyncptInterrupt(u32 syncpoint_id, u32 value);
-
[[nodiscard]] u64 GetTicks() const;
[[nodiscard]] bool IsAsync() const;