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authorReinUsesLisp <reinuseslisp@airmail.cc>2020-03-22 03:26:07 -0300
committerReinUsesLisp <reinuseslisp@airmail.cc>2020-03-22 03:26:07 -0300
commite800c76c4b31aa3cf84057ed67998fbb9f6192ba (patch)
tree6f9eac3aa2fc126c861decb3421203313b7333d7 /src/video_core/gpu_asynch.cpp
parentb2a47584208d3905a5f87878b674ba9654dc3cd1 (diff)
gl_rasterizer: Use transformed viewport for depth ranges
Implement depth ranges using the transformed viewport instead of the generic one. This matches the current Vulkan implementation but doesn't support negative depth ranges. An update to glad is required for this.
Diffstat (limited to 'src/video_core/gpu_asynch.cpp')
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