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| author | Rodrigo Locatti <reinuseslisp@airmail.cc> | 2020-04-02 01:38:25 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-04-02 01:38:25 -0300 |
| commit | 5bd5340d170fbb4d02a0a04b0fb9220fa0100695 (patch) | |
| tree | 0b5d26f82b65067f0562b14a65b0d34aba688e01 /src/video_core/gpu_synch.cpp | |
| parent | 44c1492086ffd35035500d9f0784e5eb08cb7f71 (diff) | |
| parent | e345e46a98a2309671878629071c7da21fd31e3c (diff) | |
Merge pull request #3552 from jroweboy/single-context
Refactor Context management (Fixes renderdoc on opengl issues)
Diffstat (limited to 'src/video_core/gpu_synch.cpp')
| -rw-r--r-- | src/video_core/gpu_synch.cpp | 17 |
1 files changed, 10 insertions, 7 deletions
diff --git a/src/video_core/gpu_synch.cpp b/src/video_core/gpu_synch.cpp index d482210772..bd5278a5c3 100644 --- a/src/video_core/gpu_synch.cpp +++ b/src/video_core/gpu_synch.cpp @@ -7,12 +7,15 @@ namespace VideoCommon { -GPUSynch::GPUSynch(Core::System& system, VideoCore::RendererBase& renderer) - : GPU(system, renderer, false) {} +GPUSynch::GPUSynch(Core::System& system, std::unique_ptr<VideoCore::RendererBase>&& renderer, + std::unique_ptr<Core::Frontend::GraphicsContext>&& context) + : GPU(system, std::move(renderer), false), context{std::move(context)} {} GPUSynch::~GPUSynch() = default; -void GPUSynch::Start() {} +void GPUSynch::Start() { + context->MakeCurrent(); +} void GPUSynch::PushGPUEntries(Tegra::CommandList&& entries) { dma_pusher->Push(std::move(entries)); @@ -20,19 +23,19 @@ void GPUSynch::PushGPUEntries(Tegra::CommandList&& entries) { } void GPUSynch::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) { - renderer.SwapBuffers(framebuffer); + renderer->SwapBuffers(framebuffer); } void GPUSynch::FlushRegion(CacheAddr addr, u64 size) { - renderer.Rasterizer().FlushRegion(addr, size); + renderer->Rasterizer().FlushRegion(addr, size); } void GPUSynch::InvalidateRegion(CacheAddr addr, u64 size) { - renderer.Rasterizer().InvalidateRegion(addr, size); + renderer->Rasterizer().InvalidateRegion(addr, size); } void GPUSynch::FlushAndInvalidateRegion(CacheAddr addr, u64 size) { - renderer.Rasterizer().FlushAndInvalidateRegion(addr, size); + renderer->Rasterizer().FlushAndInvalidateRegion(addr, size); } } // namespace VideoCommon |
