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authorReinUsesLisp <reinuseslisp@airmail.cc>2020-02-11 16:02:41 -0300
committerReinUsesLisp <reinuseslisp@airmail.cc>2020-02-14 17:38:27 -0300
commit1b2a6980f58157a7b1982381700b3f980e972566 (patch)
treeaeff230f51000fc357bbc2859c5ef66892f9a841 /src/video_core/gpu_thread.cpp
parentd8a42816d751657aa383aaafce5262df0e3cfcad (diff)
query_cache: Abstract OpenGL implementation
Abstract the current OpenGL implementation into the VideoCommon namespace and reimplement it on top of that. Doing this avoids repeating code and logic in the Vulkan implementation.
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