aboutsummaryrefslogtreecommitdiff
path: root/src/video_core/gpu_thread.cpp
diff options
context:
space:
mode:
authorFernando Sahmkow <fsahmkow27@gmail.com>2019-09-25 19:43:23 -0400
committerFernandoS27 <fsahmkow27@gmail.com>2019-10-04 19:59:48 -0400
commit1df31e4b65633a1264c55e8e1a4162036b260c18 (patch)
tree56073a1d11122b8253a69f8e908f6f44687cc3d3 /src/video_core/gpu_thread.cpp
parenta248bd1c3eb3f08820b979f8db823bc8de0e75cc (diff)
GPU_Async: Correct fences, display events and more.
This commit uses guest fences on vSync event instead of an articial fake fence we had. It also corrects to keep signaling display events while loading the game as the OS is suppose to send buffers to vSync during that time.
Diffstat (limited to 'src/video_core/gpu_thread.cpp')
-rw-r--r--src/video_core/gpu_thread.cpp14
1 files changed, 1 insertions, 13 deletions
diff --git a/src/video_core/gpu_thread.cpp b/src/video_core/gpu_thread.cpp
index 5f039e4fdc..d7048b6ae7 100644
--- a/src/video_core/gpu_thread.cpp
+++ b/src/video_core/gpu_thread.cpp
@@ -5,8 +5,6 @@
#include "common/assert.h"
#include "common/microprofile.h"
#include "core/core.h"
-#include "core/core_timing.h"
-#include "core/core_timing_util.h"
#include "core/frontend/scope_acquire_window_context.h"
#include "video_core/dma_pusher.h"
#include "video_core/gpu.h"
@@ -68,14 +66,10 @@ ThreadManager::~ThreadManager() {
void ThreadManager::StartThread(VideoCore::RendererBase& renderer, Tegra::DmaPusher& dma_pusher) {
thread = std::thread{RunThread, std::ref(renderer), std::ref(dma_pusher), std::ref(state)};
- synchronization_event = system.CoreTiming().RegisterEvent(
- "GPUThreadSynch", [this](u64 fence, s64) { state.WaitForSynchronization(fence); });
}
void ThreadManager::SubmitList(Tegra::CommandList&& entries) {
- const u64 fence{PushCommand(SubmitListCommand(std::move(entries)))};
- const s64 synchronization_ticks{Core::Timing::usToCycles(std::chrono::microseconds{9000})};
- system.CoreTiming().ScheduleEvent(synchronization_ticks, synchronization_event, fence);
+ PushCommand(SubmitListCommand(std::move(entries)));
}
void ThreadManager::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
@@ -102,10 +96,4 @@ u64 ThreadManager::PushCommand(CommandData&& command_data) {
return fence;
}
-MICROPROFILE_DEFINE(GPU_wait, "GPU", "Wait for the GPU", MP_RGB(128, 128, 192));
-void SynchState::WaitForSynchronization(u64 fence) {
- while (signaled_fence.load() < fence)
- ;
-}
-
} // namespace VideoCommon::GPUThread