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| author | lizzie <lizzie@eden-emu.dev> | 2025-12-09 03:53:58 +0100 |
|---|---|---|
| committer | crueter <crueter@eden-emu.dev> | 2025-12-09 03:53:58 +0100 |
| commit | 69a84ee0a6742a51b9059c6a597a6efca7f3af9c (patch) | |
| tree | 68864c7a26e85a3e9f8d1d854c8c79698c8f7b9b /src/video_core/gpu_thread.cpp | |
| parent | 5b019a81a72d84cfd17434cc779cca8975cdf231 (diff) | |
[dynarmic] remove reg_alloc from all arguments on x86 emitter (#3150)
From my tests this decreases JIT latency twofold, may be placebo.
saving reg_alloc while having it readily available is certainly a very interesting choice... afterall saving it onto %rdi is way more cheap isn't it? :)
Please test any performance rgressions, I got +20 FPS on Rain World (unlocked) off this change alone
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3150
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
Diffstat (limited to 'src/video_core/gpu_thread.cpp')
0 files changed, 0 insertions, 0 deletions
