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authorkraibse <33869366+kraibse@users.noreply.github.com>2026-11-02 17:23:47 +0100
committerkraibse <33869366+kraibse@users.noreply.github.com>2026-11-02 17:23:47 +0100
commit8185d45d5d9d16bca860542f98d8a026e286dbf6 (patch)
tree124af4061f67e71796518e5355425919968bf80a /src/video_core/gpu_thread.cpp
parent4267169006fc4ed43f6d810e08426fb8058de9c0 (diff)
loader: read the display version from GameDataList.Product.NNN too
Donkey Kong Bananza names its resource size table without a version, so no version was found for a loose dump. Its GameData/GameDataList.Product .320.* files carry it (3.2.0), so read them as well and use the newest tag from either source. Assisted-by: Claude Sonnet 5.5 (wrote the GameDataList version lookup and its test)
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