aboutsummaryrefslogtreecommitdiff
path: root/src/video_core/gpu_thread.cpp
diff options
context:
space:
mode:
authorMorph <39850852+Morph1984@users.noreply.github.com>2023-03-05 22:27:03 -0500
committerMorph <39850852+Morph1984@users.noreply.github.com>2023-03-07 21:17:46 -0500
commitddb330121aaa82a7f522f0611cacc056cd1df138 (patch)
treec746dd30ed544deee05a9a7da9f744a98a317b61 /src/video_core/gpu_thread.cpp
parente27dced5508aba8d9aac27199577b537a8c09aec (diff)
core: Promote CPU/GPU threads to time critical
And also demote Audren and CoreTiming to High thread priority.
Diffstat (limited to 'src/video_core/gpu_thread.cpp')
-rw-r--r--src/video_core/gpu_thread.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/video_core/gpu_thread.cpp b/src/video_core/gpu_thread.cpp
index 9c103c0d42..050b11874e 100644
--- a/src/video_core/gpu_thread.cpp
+++ b/src/video_core/gpu_thread.cpp
@@ -25,7 +25,7 @@ static void RunThread(std::stop_token stop_token, Core::System& system,
SCOPE_EXIT({ MicroProfileOnThreadExit(); });
Common::SetCurrentThreadName(name.c_str());
- Common::SetCurrentThreadPriority(Common::ThreadPriority::High);
+ Common::SetCurrentThreadPriority(Common::ThreadPriority::Critical);
system.RegisterHostThread();
auto current_context = context.Acquire();