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| author | cirakg <cirakg@cirakg.xyz> | 2026-11-02 23:55:43 +0100 |
|---|---|---|
| committer | cirakg <cirakg@cirakg.xyz> | 2026-11-02 23:55:43 +0100 |
| commit | b233b36862d370d73fe517a1e53c34b50c2845f5 (patch) | |
| tree | 95b13cc96186d55e05989946f27782cefbdd37a7 /src/video_core/gpu_thread.h | |
| parent | 694bc8df5c8d5b614bdbdbfa43c57a08316f88c2 (diff) | |
| parent | 172aeaa0449d5618cff5753073a5c1741d619689 (diff) | |
Merge branch 'nx2' into fix/room-proxy-recv
Diffstat (limited to 'src/video_core/gpu_thread.h')
| -rw-r--r-- | src/video_core/gpu_thread.h | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/src/video_core/gpu_thread.h b/src/video_core/gpu_thread.h index 796c0d89f6..927453dab0 100644 --- a/src/video_core/gpu_thread.h +++ b/src/video_core/gpu_thread.h @@ -80,6 +80,9 @@ struct GPUTickCommand final {}; /// Command to run a function on the GPU thread after the commands queued before it struct RunCommand final { std::function<void()> func; + /// With the GPU split, run on its front (after draining the back) instead of deferring to the + /// back, so command lists read after this one see what func did (GMMU maps). + bool before_later_reads{}; }; using CommandData = @@ -132,7 +135,7 @@ public: void TickGPU(bool is_async); /// Runs func on the GPU thread once the commands queued before it have been processed. - void Run(std::function<void()>&& func, bool is_async); + void Run(std::function<void()>&& func, bool is_async, bool before_later_reads = false); void NotifyShutdown(); |
