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authorFernando Sahmkow <fsahmkow27@gmail.com>2019-09-26 19:08:22 -0400
committerFernandoS27 <fsahmkow27@gmail.com>2019-10-04 19:59:53 -0400
commitded3d555e10a9e1def92c7255e5659a28a3681aa (patch)
tree29d73dec1ba2a661a9930c63689973a65482ce3b /src/video_core/gpu_thread.h
parent87f41384a8d7d2b6b80a6b92ec8cd1f70f8fafe3 (diff)
Core: Wait for GPU to be idle before shutting down.
Diffstat (limited to 'src/video_core/gpu_thread.h')
-rw-r--r--src/video_core/gpu_thread.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/video_core/gpu_thread.h b/src/video_core/gpu_thread.h
index 108f456bd1..08dc96bb37 100644
--- a/src/video_core/gpu_thread.h
+++ b/src/video_core/gpu_thread.h
@@ -116,6 +116,9 @@ public:
/// Notify rasterizer that any caches of the specified region should be flushed and invalidated
void FlushAndInvalidateRegion(CacheAddr addr, u64 size);
+ // Wait until the gpu thread is idle.
+ void WaitIdle() const;
+
private:
/// Pushes a command to be executed by the GPU thread
u64 PushCommand(CommandData&& command_data);