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authorMaufeat <maufeat@eden-emu.dev>2025-07-21 07:16:26 +0200
committercrueter <crueter@eden-emu.dev>2025-07-21 07:16:26 +0200
commitbe97bf3c1b6b09fcfc1828f201f04a87d034b92e (patch)
tree51cd82c1a5077be664f2db5cdc01a251ab8b8970 /src/video_core/host1x/ffmpeg/ffmpeg.cpp
parent12a690e15fd28d77e6d4cc970d306f2fe0e99217 (diff)
[nvnflinger] add GetBufferHistory from sudachi (#82)
Co-authored-by: Maufeat <sahyno1996@gmail.com> Co-authored-by: CamilleLaVey <camillelavey99@gmail.com> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/82 This commit adds a working implementation of the `GetBufferHistory` transaction in `BufferQueueProducer`, removing the previous stub. Adapted by Jarrod Norwell for Sudachi, this implementation references the behavior in Ryujinx; commit rescued by Maufeat and another Eden teammate from Sudachi's reference, fixed and adapted for Eden usage. It helps improve compatibility with Unreal Engine 4 titles and others that depend on proper surface history tracking for rendering pipelines, especially with regard to lighting, bloom, and alpha transitions. Functionality has been tested for stability and does not introduce regressions, though further validation is recommended. Co-authored-by: Maufeat <maufeat@eden-emu.dev> Co-committed-by: Maufeat <maufeat@eden-emu.dev>
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