diff options
| author | lizzie <lizzie@eden-emu.dev> | 2026-07-25 21:47:07 +0200 |
|---|---|---|
| committer | crueter <crueter@eden-emu.dev> | 2026-07-25 21:47:07 +0200 |
| commit | 58dee5330566d8948783eb2246ed4e4cde316068 (patch) | |
| tree | 571f841260c66e10c0df2232e333cad19a157734 /src/video_core/host1x/vic.cpp | |
| parent | 7b13113fbec7e3d37d064f1d30fb72a8a65467cc (diff) | |
[fmt] use {#:x} instead of 0x{:#x} (#4170)
continuation of #309 but applying to even more files than before :)
also makes them lowercase because `0xfafafa` is better as `0XFAFAFA`
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4170
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Diffstat (limited to 'src/video_core/host1x/vic.cpp')
| -rw-r--r-- | src/video_core/host1x/vic.cpp | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/src/video_core/host1x/vic.cpp b/src/video_core/host1x/vic.cpp index 6514508947..024e483051 100644 --- a/src/video_core/host1x/vic.cpp +++ b/src/video_core/host1x/vic.cpp @@ -98,7 +98,7 @@ Vic::~Vic() noexcept { } void Vic::ProcessMethod(u32 method, u32 arg) noexcept { - LOG_TRACE(HW_GPU, "Vic {} method {:#X}", id, u32(method)); + LOG_TRACE(HW_GPU, "Vic {} method {:#x}", id, u32(method)); regs.reg_array[method] = arg; switch (Method(method * sizeof(u32))) { case Method::Execute: @@ -873,9 +873,9 @@ void Vic::WriteY8__V8U8_N420(const OutputSurfaceConfig& output_surface_config) n auto const out_chroma_swizzle_size = Texture::CalculateSize(true, BytesPerPixel * 2, out_chroma_width, out_chroma_height, 1, block_height, 0); LOG_TRACE(HW_GPU, "Writing Y8__V8U8_N420 swizzled frame\n" - "\tinput surface {}x{} stride {} size {:#X}\n" - "\toutput luma {}x{} stride {} size {:#X} block height {} swizzled size 0x{:X}\n", - "\toutput chroma {}x{} stride {} size {:#X} block height {} swizzled size 0x{:X}", + "\tinput surface {}x{} stride {} size {:#x}\n" + "\toutput luma {}x{} stride {} size {:#x} block height {} swizzled size {:#x}\n", + "\toutput chroma {}x{} stride {} size {:#x} block height {} swizzled size {:#x}", surface_width, surface_height, surface_stride * BytesPerPixel, surface_stride * surface_height * BytesPerPixel, out_luma_width, out_luma_height, out_luma_stride, out_luma_size, block_height, out_luma_swizzle_size, out_chroma_width, @@ -898,9 +898,9 @@ void Vic::WriteY8__V8U8_N420(const OutputSurfaceConfig& output_surface_config) n } break; case BlkKind::Pitch: { LOG_TRACE(HW_GPU, "Writing Y8__V8U8_N420 swizzled frame\n" - "\tinput surface {}x{} stride {} size {:#X}\n" - "\toutput luma {}x{} stride {} size {:#X} block height {} swizzled size 0x{:X}\n", - "\toutput chroma {}x{} stride {} size {:#X} block height {} swizzled size 0x{:X}", + "\tinput surface {}x{} stride {} size {:#x}\n" + "\toutput luma {}x{} stride {} size {:#x} block height {} swizzled size {:#x}\n", + "\toutput chroma {}x{} stride {} size {:#x} block height {} swizzled size {:#x}", surface_width, surface_height, surface_stride * BytesPerPixel, surface_stride * surface_height * BytesPerPixel, out_luma_width, out_luma_height, out_luma_stride, out_luma_size, out_chroma_width, out_chroma_height, out_chroma_stride, @@ -1043,8 +1043,8 @@ void Vic::WriteABGR(const OutputSurfaceConfig& output_surface_config, VideoPixel const u32 block_height = u32(output_surface_config.out_block_height); auto const out_swizzle_size = Texture::CalculateSize(true, BytesPerPixel, out_luma_width, out_luma_height, 1, block_height, 0); LOG_TRACE(HW_GPU, "Writing ABGR swizzled frame\n" - "\tinput surface {}x{} stride {} size {:#X}\n" - "\toutput surface {}x{} stride {} size {:#X} block height {} swizzled size 0x{:X}", + "\tinput surface {}x{} stride {} size {:#x}\n" + "\toutput surface {}x{} stride {} size {:#x} block height {} swizzled size {:#x}", surface_width, surface_height, surface_stride * BytesPerPixel, surface_stride * surface_height * BytesPerPixel, out_luma_width, out_luma_height, out_luma_stride, out_luma_size, block_height, out_swizzle_size); @@ -1060,8 +1060,8 @@ void Vic::WriteABGR(const OutputSurfaceConfig& output_surface_config, VideoPixel } break; case BlkKind::Pitch: { LOG_TRACE(HW_GPU, "Writing ABGR pitch frame\n" - "\tinput surface {}x{} stride {} size {:#X}" - "\toutput surface {}x{} stride {} size {:#X}", + "\tinput surface {}x{} stride {} size {:#x}" + "\toutput surface {}x{} stride {} size {:#x}", surface_width, surface_height, surface_stride, surface_stride * surface_height * BytesPerPixel, out_luma_width, out_luma_height, out_luma_stride, out_luma_size); |
