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authorlizzie <lizzie@eden-emu.dev>2025-08-27 22:39:11 +0200
committercrueter <crueter@eden-emu.dev>2025-08-27 22:39:11 +0200
commit9d53933a9533bb99887e508a25e8609187de8ed3 (patch)
tree527147c5c29254c039fe89c15d6013767a232c96 /src/video_core/host1x/vic.cpp
parent7950c5cca05836a8030a807d26a5e591041a6bec (diff)
[fmt] use {:#X} for format instead of 0x{:X} (#309)
Signed-off-by: lizzie <lizzie@eden-emu.dev> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/309 Reviewed-by: crueter <crueter@eden-emu.dev> Co-authored-by: lizzie <lizzie@eden-emu.dev> Co-committed-by: lizzie <lizzie@eden-emu.dev>
Diffstat (limited to 'src/video_core/host1x/vic.cpp')
-rw-r--r--src/video_core/host1x/vic.cpp27
1 files changed, 15 insertions, 12 deletions
diff --git a/src/video_core/host1x/vic.cpp b/src/video_core/host1x/vic.cpp
index 3ad56bb80c..0f821eb397 100644
--- a/src/video_core/host1x/vic.cpp
+++ b/src/video_core/host1x/vic.cpp
@@ -1,3 +1,6 @@
+// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
+// SPDX-License-Identifier: GPL-3.0-or-later
+
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -105,7 +108,7 @@ Vic::~Vic() {
}
void Vic::ProcessMethod(u32 method, u32 arg) {
- LOG_TRACE(HW_GPU, "Vic {} method 0x{:X}", id, static_cast<u32>(method));
+ LOG_TRACE(HW_GPU, "Vic {} method {:#X}", id, static_cast<u32>(method));
regs.reg_array[method] = arg;
switch (static_cast<Method>(method * sizeof(u32))) {
@@ -142,7 +145,7 @@ void Vic::Execute() {
auto frame = frame_queue.GetFrame(nvdec_id, luma_offset);
if (!frame.get()) {
- LOG_ERROR(HW_GPU, "Vic {} failed to get frame with offset 0x{:X}", id, luma_offset);
+ LOG_ERROR(HW_GPU, "Vic {} failed to get frame with offset {:#X}", id, luma_offset);
continue;
}
@@ -999,9 +1002,9 @@ void Vic::WriteY8__V8U8_N420(const OutputSurfaceConfig& output_surface_config) {
LOG_TRACE(
HW_GPU,
"Writing Y8__V8U8_N420 swizzled frame\n"
- "\tinput surface {}x{} stride {} size 0x{:X}\n"
- "\toutput luma {}x{} stride {} size 0x{:X} block height {} swizzled size 0x{:X}\n",
- "\toutput chroma {}x{} stride {} size 0x{:X} block height {} swizzled size 0x{:X}",
+ "\tinput surface {}x{} stride {} size {:#X}\n"
+ "\toutput luma {}x{} stride {} size {:#X} block height {} swizzled size 0x{:X}\n",
+ "\toutput chroma {}x{} stride {} size {:#X} block height {} swizzled size 0x{:X}",
surface_width, surface_height, surface_stride * BytesPerPixel,
surface_stride * surface_height * BytesPerPixel, out_luma_width, out_luma_height,
out_luma_stride, out_luma_size, block_height, out_luma_swizzle_size, out_chroma_width,
@@ -1041,9 +1044,9 @@ void Vic::WriteY8__V8U8_N420(const OutputSurfaceConfig& output_surface_config) {
LOG_TRACE(
HW_GPU,
"Writing Y8__V8U8_N420 swizzled frame\n"
- "\tinput surface {}x{} stride {} size 0x{:X}\n"
- "\toutput luma {}x{} stride {} size 0x{:X} block height {} swizzled size 0x{:X}\n",
- "\toutput chroma {}x{} stride {} size 0x{:X} block height {} swizzled size 0x{:X}",
+ "\tinput surface {}x{} stride {} size {:#X}\n"
+ "\toutput luma {}x{} stride {} size {:#X} block height {} swizzled size 0x{:X}\n",
+ "\toutput chroma {}x{} stride {} size {:#X} block height {} swizzled size 0x{:X}",
surface_width, surface_height, surface_stride * BytesPerPixel,
surface_stride * surface_height * BytesPerPixel, out_luma_width, out_luma_height,
out_luma_stride, out_luma_size, out_chroma_width, out_chroma_height, out_chroma_stride,
@@ -1212,8 +1215,8 @@ void Vic::WriteABGR(const OutputSurfaceConfig& output_surface_config) {
LOG_TRACE(
HW_GPU,
"Writing ABGR swizzled frame\n"
- "\tinput surface {}x{} stride {} size 0x{:X}\n"
- "\toutput surface {}x{} stride {} size 0x{:X} block height {} swizzled size 0x{:X}",
+ "\tinput surface {}x{} stride {} size {:#X}\n"
+ "\toutput surface {}x{} stride {} size {:#X} block height {} swizzled size 0x{:X}",
surface_width, surface_height, surface_stride * BytesPerPixel,
surface_stride * surface_height * BytesPerPixel, out_luma_width, out_luma_height,
out_luma_stride, out_luma_size, block_height, out_swizzle_size);
@@ -1237,8 +1240,8 @@ void Vic::WriteABGR(const OutputSurfaceConfig& output_surface_config) {
case BLK_KIND::PITCH: {
LOG_TRACE(HW_GPU,
"Writing ABGR pitch frame\n"
- "\tinput surface {}x{} stride {} size 0x{:X}"
- "\toutput surface {}x{} stride {} size 0x{:X}",
+ "\tinput surface {}x{} stride {} size {:#X}"
+ "\toutput surface {}x{} stride {} size {:#X}",
surface_width, surface_height, surface_stride,
surface_stride * surface_height * BytesPerPixel, out_luma_width, out_luma_height,
out_luma_stride, out_luma_size);