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authorlizzie <lizzie@eden-emu.dev>2026-07-26 05:11:03 +0200
committercrueter <crueter@eden-emu.dev>2026-07-26 05:11:03 +0200
commit39763e7321fa17486f1b466a1777f8aa4a91949f (patch)
tree19b0481fb690bea4852705d3c0e760c12fa313ac /src/video_core/macro.cpp
parente69415c07bd06a2a26faac8bf343b883541a1006 (diff)
[core/hle/services/am] nuke ButtonPoller and Mouse thread (#4229)
Signed-off-by: lizzie <lizzie@eden-emu.dev> - [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions). - [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md) - [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability. ------------------- doesn't even do anything now, please check if controller i/o is affected by this change this should also fix latency issues with the mouse the ButtonPoller thread isn't longer required since we update the state immediately with the .on_change callback registered Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4229 Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
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