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| author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2020-04-14 17:58:53 -0300 |
|---|---|---|
| committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2020-04-14 17:58:53 -0300 |
| commit | 501c92a17f5e87abaa096531be56f6b7c985e8a1 (patch) | |
| tree | 5b99ff41eefd14efd5a117c3bf52df36e07311b0 /src/video_core/memory_manager.cpp | |
| parent | f2f2262c5e3ea25747e56cf716dfcfdc4969ab52 (diff) | |
gl_rasterizer: Implement constant vertex attributes
Credits go to gdkchan from Ryujinx for finding constant attributes are
used in retail games.
Diffstat (limited to 'src/video_core/memory_manager.cpp')
0 files changed, 0 insertions, 0 deletions
