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| author | bunnei <bunneidev@gmail.com> | 2015-07-21 19:04:05 -0400 |
|---|---|---|
| committer | bunnei <bunneidev@gmail.com> | 2015-08-15 17:33:41 -0400 |
| commit | f622a7854444896c2e77d3d4721d8b9466cc2764 (patch) | |
| tree | 85643112608a15fafc304d41c4457a50c453bfcd /src/video_core/primitive_assembly.cpp | |
| parent | 4b7664fe12afb4444ade0b4d8e90fba8cb5294c8 (diff) | |
GPU: Refactor "VertexShader" namespace to "Shader".
- Also renames "vertex_shader.*" to "shader_interpreter.*"
Diffstat (limited to 'src/video_core/primitive_assembly.cpp')
| -rw-r--r-- | src/video_core/primitive_assembly.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/video_core/primitive_assembly.cpp b/src/video_core/primitive_assembly.cpp index 2f22bdccef..e15a1daba6 100644 --- a/src/video_core/primitive_assembly.cpp +++ b/src/video_core/primitive_assembly.cpp @@ -4,7 +4,7 @@ #include "pica.h" #include "primitive_assembly.h" -#include "vertex_shader.h" +#include "shader_interpreter.h" #include "common/logging/log.h" #include "video_core/debug_utils/debug_utils.h" @@ -56,7 +56,7 @@ void PrimitiveAssembler<VertexType>::SubmitVertex(VertexType& vtx, TriangleHandl // explicitly instantiate use cases template -struct PrimitiveAssembler<VertexShader::OutputVertex>; +struct PrimitiveAssembler<Shader::OutputVertex>; template struct PrimitiveAssembler<DebugUtils::GeometryDumper::Vertex>; |
