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authorlizzie <lizzie@eden-emu.dev>2026-02-10 03:34:07 +0100
committercrueter <crueter@eden-emu.dev>2026-02-10 03:34:07 +0100
commita8093c2a3cf98ccccabeb1d6a2c1ccc5e191557f (patch)
treed967e61fe889c2c39aa9e3b751927ffa25f1a19e /src/video_core/query_cache.h
parent0f8b35c4cd0f8d09b38edc52b006472cd98540fc (diff)
[*] change all std::unordered_map and std::unordered_set into ankerl::unordered_dense::map/set variants (#3442)
mainly doing this to reduce memory footprint; we all know how nice ankerl::unordered_dense is in theory 4x faster - in practice these maps arent that "hot" anyways so not likely to have much perf gained i just want to reduce mem fragmentation to ease my porting process, plus it helps other platforms as well (ahem weak Mediatek devices) :) Signed-off-by: lizzie <lizzie@eden-emu.dev> Co-authored-by: Caio Oliveira <caiooliveirafarias0@gmail.com> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3442 Reviewed-by: DraVee <dravee@eden-emu.dev> Reviewed-by: CamilleLaVey <camillelavey99@gmail.com> Co-authored-by: lizzie <lizzie@eden-emu.dev> Co-committed-by: lizzie <lizzie@eden-emu.dev>
Diffstat (limited to 'src/video_core/query_cache.h')
-rw-r--r--src/video_core/query_cache.h8
1 files changed, 5 insertions, 3 deletions
diff --git a/src/video_core/query_cache.h b/src/video_core/query_cache.h
index e1019f2285..ebb87fe65a 100644
--- a/src/video_core/query_cache.h
+++ b/src/video_core/query_cache.h
@@ -1,3 +1,6 @@
+// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
+// SPDX-License-Identifier: GPL-3.0-or-later
+
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -12,8 +15,7 @@
#include <memory>
#include <mutex>
#include <optional>
-#include <unordered_map>
-#include <unordered_set>
+#include <ankerl/unordered_dense.h>
#include <vector>
#include "common/assert.h"
@@ -348,7 +350,7 @@ private:
mutable std::recursive_mutex mutex;
- std::unordered_map<u64, std::vector<CachedQuery>> cached_queries;
+ ankerl::unordered_dense::map<u64, std::vector<CachedQuery>> cached_queries;
std::array<CounterStream, VideoCore::NumQueryTypes> streams;