diff options
| author | Takoroka <137927095+Takoroka@users.noreply.github.com> | 2026-10-28 05:41:45 -0400 |
|---|---|---|
| committer | Takoroka <137927095+Takoroka@users.noreply.github.com> | 2026-10-28 05:41:45 -0400 |
| commit | cff4add442d78e088d13005c4c6fdd436b47eecd (patch) | |
| tree | c4bcb200d58b5c1f70ebcd9449597a987ad2e6e8 /src/video_core/query_cache | |
| parent | 5c4e642c286279f3e44d476550736ed6bff400ab (diff) | |
nx2: semaphore releases latch the acquires they satisfy
Switch 2 channels that wait for an exact semaphore value poll on the console
and see every release. Eden resumes a waiting channel only between command
lists and writes releases when fences signal, often several back to back, so
an acquire-equal could miss its value and wait forever. Title 4's 3D queue
ticks a counter that two other queues wait on value by value; under the
loading after the post-customization save one of them missed a tick and the
game froze (channel 4 waiting for 0x5293 with the counter at 0x5310).
Pending acquires now register with Nx2SemaphoreWaiters before fences run,
and every query-cache payload write and QMD add/max release latches the
waiters it meets at the moment it is written.
Diffstat (limited to 'src/video_core/query_cache')
| -rw-r--r-- | src/video_core/query_cache/query_cache.h | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/src/video_core/query_cache/query_cache.h b/src/video_core/query_cache/query_cache.h index f94407b026..245ab1996c 100644 --- a/src/video_core/query_cache/query_cache.h +++ b/src/video_core/query_cache/query_cache.h @@ -23,6 +23,7 @@ #include "video_core/gpu.h" #include "video_core/host1x/gpu_device_memory_manager.h" #include "video_core/memory_manager.h" +#include "video_core/nx2.h" #include "video_core/query_cache/bank_base.h" #include "video_core/query_cache/query_base.h" #include "video_core/query_cache/query_cache_base.h" @@ -273,7 +274,7 @@ void QueryCacheBase<Traits>::CounterReport(GPUVAddr addr, QueryType counter_type u8* pointer_timestamp = impl->device_memory.template GetPointer<u8>(cpu_addr + 8); bool is_synced = (Settings::IsGPUFenceBehaviorDefault() ? !Settings::IsGPULevelHigh() : !Settings::IsGPUFenceBehaviorBalanced() && !Settings::IsGPUFenceBehaviorAccurate()) && is_fence; std::function<void()> operation([this, is_synced, streamer, query_base = query, query_location, - pointer, pointer_timestamp] { + pointer, pointer_timestamp, cpu_addr] { if (True(query_base->flags & QueryFlagBits::IsInvalidated)) { if (!is_synced) [[likely]] { impl->pending_unregister.push_back(query_location); @@ -298,6 +299,7 @@ void QueryCacheBase<Traits>::CounterReport(GPUVAddr addr, QueryType counter_type u32 value = static_cast<u32>(query_base->value); std::memcpy(pointer, &value, sizeof(value)); } + Tegra::Nx2SemaphoreWaiters::Get().OnWrite(cpu_addr, static_cast<u32>(query_base->value)); if (!is_synced) [[likely]] { impl->pending_unregister.push_back(query_location); } @@ -314,6 +316,7 @@ void QueryCacheBase<Traits>::CounterReport(GPUVAddr addr, QueryType counter_type } else { std::memcpy(pointer, &payload, sizeof(payload)); } + Tegra::Nx2SemaphoreWaiters::Get().OnWrite(cpu_addr, payload); streamer->Free(new_query_id); return; } |
