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authorCamilleLaVey <camillelavey99@gmail.com>2026-08-05 16:58:43 +0200
committercrueter <crueter@eden-emu.dev>2026-08-05 16:58:43 +0200
commit49a0ca6d5d9929391e0633163ebbfec564d27cc1 (patch)
treea5b1a0aea77126d134c60b7c79cca02356566792 /src/video_core/renderer_null/null_rasterizer.cpp
parent5e1d5e82dcc98627c769b7ca32384ded16bc5e1d (diff)
[vulkan] Initial implementation on Bindless Buffer/Descriptors (#4251)
Adds a VK_EXT_descriptor_buffer, VK_KHR_device_buffer_address path alongside push descriptors and descriptor sets. The ring is chunked and sized from the device limits, so drivers with a small sampler range (QCOM reports 128 KiB) get more, chunks per frame instead of losing the feature. A pipeline uses one path or the other, never both, since some drivers do not support bufferless push descriptors. The chunk binding is only re-emitted when it changes, and a draw that repeats the previous payload reuses its allocation instead of rewriting it. This whole change will help to reduce the constant use of descriptors on the slower path, improves the "slow implementation" on QCOM drivers (A7xx and older) for push descriptors, improves latency when compiling pipelines. The implementation on indexing descriptors was also refined. _Special Thanks_ 1.- Meowly The Bindless Smol (@Gidoly) Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4251
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