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authorrdenno <rhysdenno@gmail.com>2026-11-02 09:26:01 -0500
committerrdenno <rhysdenno@gmail.com>2026-11-02 09:26:01 -0500
commit2786bdf580e41bf0ba6e2a6452db73c4f5b97ed2 (patch)
tree2c59cf5d66b869af52f338f3dea6e679e590f7bb /src/video_core/renderer_opengl/present/layer.cpp
parent7ac108e2571d7cb39585c58994524131dd9d8c22 (diff)
parentc0cb3325e22756edb65c87d33ef298349ade0ad3 (diff)
Merge branch 'nx2-experimental' into fix/hw-shader-lowering
nx2-experimental lowers partial-mask TXD as well (Splatoon Raiders). Keep its RZ second destination and this branch's odd register for a lone third channel; take its wider F2I mode check with the .H1 source. Assisted-by: Claude Opus 5.5 (conflict resolution)
Diffstat (limited to 'src/video_core/renderer_opengl/present/layer.cpp')
-rw-r--r--src/video_core/renderer_opengl/present/layer.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/video_core/renderer_opengl/present/layer.cpp b/src/video_core/renderer_opengl/present/layer.cpp
index 9e4a0f854a..2656892f4a 100644
--- a/src/video_core/renderer_opengl/present/layer.cpp
+++ b/src/video_core/renderer_opengl/present/layer.cpp
@@ -183,6 +183,11 @@ void Layer::ConfigureFramebufferTexture(const Tegra::FramebufferConfig& framebuf
framebuffer_texture.gl_format = GL_RGBA;
framebuffer_texture.gl_type = GL_UNSIGNED_INT_8_8_8_8_REV;
break;
+ case Service::android::PixelFormat::Rgba1010102:
+ internal_format = GL_RGB10_A2;
+ framebuffer_texture.gl_format = GL_RGBA;
+ framebuffer_texture.gl_type = GL_UNSIGNED_INT_2_10_10_10_REV;
+ break;
case Service::android::PixelFormat::Rgb565:
internal_format = GL_RGB565;
framebuffer_texture.gl_format = GL_RGB;