aboutsummaryrefslogtreecommitdiff
path: root/src/video_core/renderer_vulkan/renderer_vulkan.cpp
diff options
context:
space:
mode:
authorDuck <350528965+Duck912@users.noreply.github.com>2026-11-03 15:44:36 -0500
committerGitHub <noreply@github.com>2026-11-03 15:44:36 -0500
commit05e3b9d8b08414d3163cde36de61514cb4aa2400 (patch)
tree499efe72b68afd9e1741e5c1331adce7b6ee8ecc /src/video_core/renderer_vulkan/renderer_vulkan.cpp
parentf347ae083af5595083a5706ff857462ed8c11596 (diff)
parent1889602c7a0dc17850692594eae2e77e16ac13fc (diff)
Merge pull request #434 from Duck912/streamline-dlss
video_core: NVIDIA DLSS through NVIDIA Streamline in place of a game's DLSS
Diffstat (limited to 'src/video_core/renderer_vulkan/renderer_vulkan.cpp')
-rw-r--r--src/video_core/renderer_vulkan/renderer_vulkan.cpp6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/video_core/renderer_vulkan/renderer_vulkan.cpp b/src/video_core/renderer_vulkan/renderer_vulkan.cpp
index 27ca531186..fc0eea84ab 100644
--- a/src/video_core/renderer_vulkan/renderer_vulkan.cpp
+++ b/src/video_core/renderer_vulkan/renderer_vulkan.cpp
@@ -41,6 +41,9 @@
#include "video_core/vulkan_common/vulkan_memory_allocator.h"
#include "video_core/vulkan_common/vulkan_surface.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
+#ifdef EGLANTINE_STREAMLINE
+#include "video_core/vulkan_common/streamline.h"
+#endif
#ifdef __ANDROID__
#include <jni.h>
#endif
@@ -130,6 +133,9 @@ try
, gpu(gpu_)
, library(OpenLibrary(context.get()))
, dld()
+#ifdef EGLANTINE_STREAMLINE
+ , streamline_started(Streamline::Start())
+#endif
// Create raw Vulkan instance first
, instance(CreateInstance(*library,
dld,