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authorNekle <224100951+ne-kle@users.noreply.github.com>2026-02-07 01:37:47 +0100
committercrueter <crueter@eden-emu.dev>2026-02-07 01:37:47 +0100
commit75fda70db293123817b8852632fd47a6984741a4 (patch)
tree3d0d2e8569b16ca82411783d1923cc0872fe4b10 /src/video_core/renderer_vulkan/vk_rasterizer.cpp
parentb9e052b3a7b9d3f265c16e9c5dacb68473b2bd4c (diff)
[vk] Simplified layouts per driver configuration (#3271)
Replaces VK_PIPELINE_STAGE_ALL_COMMANDS_BIT with more specific pipeline stage flags in Vulkan pipeline barriers across renderer modules. Co-authored-by: DraVee <dravee@eden-emu.dev> Co-authored-by: Caio Oliveira <caiooliveirafarias0@gmail.com> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3271 Reviewed-by: CamilleLaVey <camillelavey99@gmail.com> Reviewed-by: crueter <crueter@eden-emu.dev> Reviewed-by: DraVee <dravee@eden-emu.dev> Co-authored-by: Nekle <224100951+ne-kle@users.noreply.github.com> Co-committed-by: Nekle <224100951+ne-kle@users.noreply.github.com>
Diffstat (limited to 'src/video_core/renderer_vulkan/vk_rasterizer.cpp')
-rw-r--r--src/video_core/renderer_vulkan/vk_rasterizer.cpp17
1 files changed, 13 insertions, 4 deletions
diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
index 60b899a811..4d508fc2f2 100644
--- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp
+++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
@@ -586,14 +586,23 @@ void RasterizerVulkan::DispatchCompute() {
}
const std::array<u32, 3> dim{qmd.grid_dim_x, qmd.grid_dim_y, qmd.grid_dim_z};
scheduler.RequestOutsideRenderPassOperationContext();
+ // Compute shader reads from storage buffers, uniforms, and images
static constexpr VkMemoryBarrier READ_BARRIER{
.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
.pNext = nullptr,
- .srcAccessMask = VK_ACCESS_MEMORY_WRITE_BIT,
- .dstAccessMask = VK_ACCESS_MEMORY_READ_BIT,
+ .srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
+ .dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_UNIFORM_READ_BIT,
};
- scheduler.Record([](vk::CommandBuffer cmdbuf) { cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
- 0, READ_BARRIER); });
+ scheduler.Record([](vk::CommandBuffer cmdbuf) {
+ // Memory writes can come from graphics or compute stages
+ const VkPipelineStageFlags src_stages =
+ VK_PIPELINE_STAGE_VERTEX_SHADER_BIT |
+ VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT |
+ VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT |
+ VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
+ cmdbuf.PipelineBarrier(src_stages, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
+ 0, READ_BARRIER);
+ });
scheduler.Record([dim](vk::CommandBuffer cmdbuf) { cmdbuf.Dispatch(dim[0], dim[1], dim[2]); });
// Log compute dispatch