diff options
| author | Shinmegumi <shinmegumi@eden-emu.dev> | 2025-08-13 18:02:05 +0200 |
|---|---|---|
| committer | crueter <crueter@eden-emu.dev> | 2025-08-13 18:02:05 +0200 |
| commit | c8d6f231299e164dbf83106b8286b828b9048420 (patch) | |
| tree | 45549fa35575e17909b5a4fa80e71ed251f5cc04 /src/video_core/renderer_vulkan/vk_scheduler.cpp | |
| parent | 383fb23348d7f230fc39e91e0c066116620eea10 (diff) | |
[vk] Bring Vulkan closer to Spec (#180)
The changes noted below bring Vulkan closer to 1.3 spec and get rid of validation errors and enable us to properly use one or two more functions.
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/180
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Co-authored-by: Shinmegumi <shinmegumi@eden-emu.dev>
Co-committed-by: Shinmegumi <shinmegumi@eden-emu.dev>
Diffstat (limited to 'src/video_core/renderer_vulkan/vk_scheduler.cpp')
| -rw-r--r-- | src/video_core/renderer_vulkan/vk_scheduler.cpp | 105 |
1 files changed, 66 insertions, 39 deletions
diff --git a/src/video_core/renderer_vulkan/vk_scheduler.cpp b/src/video_core/renderer_vulkan/vk_scheduler.cpp index aa56a6affd..5ba6ab98b5 100644 --- a/src/video_core/renderer_vulkan/vk_scheduler.cpp +++ b/src/video_core/renderer_vulkan/vk_scheduler.cpp @@ -270,46 +270,73 @@ void Scheduler::EndPendingOperations() { EndRenderPass(); } -void Scheduler::EndRenderPass() { - if (!state.renderpass) { - return; - } - - query_cache->CounterEnable(VideoCommon::QueryType::ZPassPixelCount64, false); - query_cache->NotifySegment(false); - - Record([num_images = num_renderpass_images, images = renderpass_images, - ranges = renderpass_image_ranges](vk::CommandBuffer cmdbuf) { - std::array<VkImageMemoryBarrier, 9> barriers; - for (size_t i = 0; i < num_images; ++i) { - barriers[i] = VkImageMemoryBarrier{ - .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, - .pNext = nullptr, - .srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | - VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT, - .dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT | - VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | - VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | - VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT | - VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT, - .oldLayout = VK_IMAGE_LAYOUT_GENERAL, - .newLayout = VK_IMAGE_LAYOUT_GENERAL, - .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, - .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, - .image = images[i], - .subresourceRange = ranges[i], - }; + void Scheduler::EndRenderPass() { + if (!state.renderpass) { + return; } - cmdbuf.EndRenderPass(); - cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT | - VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT | - VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, - VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, nullptr, nullptr, - vk::Span(barriers.data(), num_images)); - }); - state.renderpass = nullptr; - num_renderpass_images = 0; -} + + query_cache->CounterEnable(VideoCommon::QueryType::ZPassPixelCount64, false); + query_cache->NotifySegment(false); + + Record([num_images = num_renderpass_images, images = renderpass_images, + ranges = renderpass_image_ranges](vk::CommandBuffer cmdbuf) { + std::array<VkImageMemoryBarrier, 9> barriers; + VkPipelineStageFlags src_stages = 0; + + for (size_t i = 0; i < num_images; ++i) { + const VkImageSubresourceRange& range = ranges[i]; + const bool is_color = range.aspectMask & VK_IMAGE_ASPECT_COLOR_BIT; + const bool is_depth_stencil = range.aspectMask & + (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT); + + VkAccessFlags src_access = 0; + VkPipelineStageFlags this_stage = 0; + + if (is_color) { + src_access |= VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT; + this_stage |= VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT; + } + + if (is_depth_stencil) { + src_access |= VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT; + this_stage |= VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT | + VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT; + } + + src_stages |= this_stage; + + barriers[i] = VkImageMemoryBarrier{ + .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, + .pNext = nullptr, + .srcAccessMask = src_access, + .dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT | + VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | + VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | + VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT | + VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT, + .oldLayout = VK_IMAGE_LAYOUT_GENERAL, + .newLayout = VK_IMAGE_LAYOUT_GENERAL, + .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, + .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, + .image = images[i], + .subresourceRange = range, + }; + } + + cmdbuf.EndRenderPass(); + + for (size_t i = 0; i < num_images; ++i) { + cmdbuf.PipelineBarrier( + src_stages, // OR compute per-image if needed + VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, + 0, + barriers[i]); + } + }); + + state.renderpass = nullptr; + num_renderpass_images = 0; + } void Scheduler::AcquireNewChunk() { std::scoped_lock rl{reserve_mutex}; |
