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authorReinUsesLisp <reinuseslisp@airmail.cc>2020-12-30 02:25:23 -0300
committerReinUsesLisp <reinuseslisp@airmail.cc>2020-12-30 03:38:50 -0300
commitd25b097e84478df47c122265809dff1ef0b4982b (patch)
treef6f5d6d6379b0404147969e7d1f548ed3d49ca01 /src/video_core/sampler_cache.cpp
parent2d951b73bf835d12825fd65ee27d113b9c83dfaf (diff)
video_core: Rewrite the texture cache
The current texture cache has several points that hurt maintainability and performance. It's easy to break unrelated parts of the cache when doing minor changes. The cache can easily forget valuable information about the cached textures by CPU writes or simply by its normal usage.The current texture cache has several points that hurt maintainability and performance. It's easy to break unrelated parts of the cache when doing minor changes. The cache can easily forget valuable information about the cached textures by CPU writes or simply by its normal usage. This commit aims to address those issues.
Diffstat (limited to 'src/video_core/sampler_cache.cpp')
-rw-r--r--src/video_core/sampler_cache.cpp21
1 files changed, 0 insertions, 21 deletions
diff --git a/src/video_core/sampler_cache.cpp b/src/video_core/sampler_cache.cpp
deleted file mode 100644
index 53c7ef12d0..0000000000
--- a/src/video_core/sampler_cache.cpp
+++ /dev/null
@@ -1,21 +0,0 @@
-// Copyright 2019 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include "common/cityhash.h"
-#include "common/common_types.h"
-#include "video_core/sampler_cache.h"
-
-namespace VideoCommon {
-
-std::size_t SamplerCacheKey::Hash() const {
- static_assert(sizeof(raw) % sizeof(u64) == 0);
- return static_cast<std::size_t>(
- Common::CityHash64(reinterpret_cast<const char*>(raw.data()), sizeof(raw) / sizeof(u64)));
-}
-
-bool SamplerCacheKey::operator==(const SamplerCacheKey& rhs) const {
- return raw == rhs.raw;
-}
-
-} // namespace VideoCommon