diff options
| author | Lioncash <mathew1800@gmail.com> | 2019-07-16 11:32:35 -0400 |
|---|---|---|
| committer | Lioncash <mathew1800@gmail.com> | 2019-07-18 21:03:29 -0400 |
| commit | 1bad7650ec1d288a14be6d7b6350441df7dace99 (patch) | |
| tree | f2393a96e23b4ce25a6ecd6011dd2f87f34e6f00 /src/video_core/shader/control_flow.cpp | |
| parent | 78f54de4939fa12e24ecc6681809b8f724188759 (diff) | |
video_core/control_flow: Place all internally linked types/functions within an anonymous namespace
Previously, quite a few functions were being linked with external
linkage.
Diffstat (limited to 'src/video_core/shader/control_flow.cpp')
| -rw-r--r-- | src/video_core/shader/control_flow.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/video_core/shader/control_flow.cpp b/src/video_core/shader/control_flow.cpp index fdcc970ff8..440729258c 100644 --- a/src/video_core/shader/control_flow.cpp +++ b/src/video_core/shader/control_flow.cpp @@ -15,7 +15,7 @@ #include "video_core/shader/shader_ir.h" namespace VideoCommon::Shader { - +namespace { using Tegra::Shader::Instruction; using Tegra::Shader::OpCode; @@ -411,6 +411,7 @@ bool TryQuery(CFGRebuildState& state) { state.queries.push_back(conditional_query); return true; } +} // Anonymous namespace std::optional<ShaderCharacteristics> ScanFlow(const ProgramCode& program_code, u32 program_size, u32 start_address) { |
