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authorLioncash <mathew1800@gmail.com>2019-05-22 17:17:19 -0400
committerRodrigo Locatti <reinuseslisp@airmail.cc>2019-05-23 02:55:52 -0300
commitbf42020f25c6fbff0c0b0db2f276fbc6934aea53 (patch)
treeca82767c0af242f327204d5e5b636177467ce6aa /src/video_core/shader/decode/arithmetic_half.cpp
parentd9b4b4953850f6b4c6c55ba02d078317f1699e31 (diff)
shader/decode/*: Eliminate indirect inclusions
Amends cases where we were using things that were indirectly being satisfied through other headers. This way, if those headers change and eliminate dependencies on other headers in the future, we don't have cascading compilation errors.
Diffstat (limited to 'src/video_core/shader/decode/arithmetic_half.cpp')
-rw-r--r--src/video_core/shader/decode/arithmetic_half.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/video_core/shader/decode/arithmetic_half.cpp b/src/video_core/shader/decode/arithmetic_half.cpp
index 2098c11705..3a29c4a466 100644
--- a/src/video_core/shader/decode/arithmetic_half.cpp
+++ b/src/video_core/shader/decode/arithmetic_half.cpp
@@ -4,6 +4,7 @@
#include "common/assert.h"
#include "common/common_types.h"
+#include "common/logging/log.h"
#include "video_core/engines/shader_bytecode.h"
#include "video_core/shader/shader_ir.h"