diff options
| author | Lioncash <mathew1800@gmail.com> | 2019-05-19 02:33:32 -0400 |
|---|---|---|
| committer | Lioncash <mathew1800@gmail.com> | 2019-05-19 02:46:44 -0400 |
| commit | 71f4dffb88ed57a8ec156a63389926547731eaa7 (patch) | |
| tree | 72fe256eddaf84878cb66f42a04961c225f26bb8 /src/video_core/shader/decode/arithmetic_integer.cpp | |
| parent | 1cc28a176d7220c688d5ab022f0bdf232ecf4844 (diff) | |
gl_shader_disk_cache: Make variable non-const in decompiled entry case
std::move does nothing when applied to a const variable. Resources can't
be moved if the object is immutable. With this change, we don't end up
making several unnecessary heap allocations and copies.
Diffstat (limited to 'src/video_core/shader/decode/arithmetic_integer.cpp')
0 files changed, 0 insertions, 0 deletions
