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authorLioncash <mathew1800@gmail.com>2019-05-19 02:33:32 -0400
committerLioncash <mathew1800@gmail.com>2019-05-19 02:46:44 -0400
commit71f4dffb88ed57a8ec156a63389926547731eaa7 (patch)
tree72fe256eddaf84878cb66f42a04961c225f26bb8 /src/video_core/shader/decode/arithmetic_integer.cpp
parent1cc28a176d7220c688d5ab022f0bdf232ecf4844 (diff)
gl_shader_disk_cache: Make variable non-const in decompiled entry case
std::move does nothing when applied to a const variable. Resources can't be moved if the object is immutable. With this change, we don't end up making several unnecessary heap allocations and copies.
Diffstat (limited to 'src/video_core/shader/decode/arithmetic_integer.cpp')
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