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authorReinUsesLisp <reinuseslisp@airmail.cc>2019-10-18 01:23:10 -0300
committerReinUsesLisp <reinuseslisp@airmail.cc>2019-10-22 02:49:17 -0300
commit9b7ec9d1a0793df62f5543a6b9f91963c1a13ede (patch)
treed85f194a4fbde8f620b2ab67ef69a1c886e72946 /src/video_core/shader/decode/arithmetic_integer.cpp
parente14b69197005d9878875b701318842b907840260 (diff)
shader_ir/memory: Ignore global memory when tracking fails
Ignore global memory operations instead of invoking undefined behaviour when constant buffer tracking fails and we are blasting through asserts, ignore the operation. In the case of LDG this means filling the destination registers with zeroes; for STG this means ignore the instruction as a whole. The default behaviour is still to abort execution on failure.
Diffstat (limited to 'src/video_core/shader/decode/arithmetic_integer.cpp')
0 files changed, 0 insertions, 0 deletions