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| author | Lioncash <mathew1800@gmail.com> | 2019-05-19 04:01:59 -0400 |
|---|---|---|
| committer | Lioncash <mathew1800@gmail.com> | 2019-05-19 04:02:02 -0400 |
| commit | c410a371687dbc96dd0c874ad13b8c029582228d (patch) | |
| tree | 2dc100fc5752284fef023af7c642b76b7b0660f9 /src/video_core/shader/decode/arithmetic_integer.cpp | |
| parent | 79611cecf79e9c8f06d2bbf968c40db0f2c41197 (diff) | |
shader/shader_ir: Place implementations of constructor and destructor in cpp file
Given the class contains quite a lot of non-trivial types, place the
constructor and destructor within the cpp file to avoid inlining
construction and destruction code everywhere the class is used.
Diffstat (limited to 'src/video_core/shader/decode/arithmetic_integer.cpp')
0 files changed, 0 insertions, 0 deletions
