diff options
| author | Lioncash <mathew1800@gmail.com> | 2019-05-19 02:50:47 -0400 |
|---|---|---|
| committer | Lioncash <mathew1800@gmail.com> | 2019-05-19 02:50:50 -0400 |
| commit | df62a68aba5f8698d13e07ae8783dd29bb05c393 (patch) | |
| tree | 7d530afd62d04f4f0ffabed75ca33399a6b722ec /src/video_core/shader/decode/arithmetic_integer.cpp | |
| parent | 3e7c4827ec86fd4eba9b6860bc094938b95d53bf (diff) | |
gl_shader_disk_cache: Default ShaderDiskCacheOpenGL's destructor in the cpp file
Given the disk shader cache contains non-trivial types, we should
default it in the cpp file in order to prevent inlining of the
complex destruction logic.
Diffstat (limited to 'src/video_core/shader/decode/arithmetic_integer.cpp')
0 files changed, 0 insertions, 0 deletions
