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authorReinUsesLisp <reinuseslisp@airmail.cc>2019-06-03 01:01:34 -0300
committerReinUsesLisp <reinuseslisp@airmail.cc>2019-06-03 01:01:34 -0300
commitebbc9d3ee16911555b13f9dce97c436503e960b1 (patch)
tree11fa8f58f40a04f5852d320802052dad70d57e82 /src/video_core/shader/decode/float_set.cpp
parentcbbf86ba9715e5bad243d609495b0488f980e85f (diff)
gl_shader_decompiler: Remove guest "position" varying
"position" was being written but not read anywhere besides geometry shaders, where it had the same value as gl_Position. This commit replaces "position" with gl_Position, reducing the complexity of our code and the emitted GLSL code.
Diffstat (limited to 'src/video_core/shader/decode/float_set.cpp')
0 files changed, 0 insertions, 0 deletions