aboutsummaryrefslogtreecommitdiff
path: root/src/video_core/shader/decode/integer_set.cpp
diff options
context:
space:
mode:
authorReinUsesLisp <reinuseslisp@airmail.cc>2019-01-30 02:09:40 -0300
committerReinUsesLisp <reinuseslisp@airmail.cc>2019-02-03 17:21:20 -0300
commit92c948999b3c354891a22b230adbb1393f5084a3 (patch)
tree266aea8956258d62c2141959131c0f5ae73ac36e /src/video_core/shader/decode/integer_set.cpp
parente3c0f29a4d0025a33b29c65dd498ba0455798d82 (diff)
shader_ir: Rename BasicBlock to NodeBlock
It's not always used as a basic block. Rename it for consistency.
Diffstat (limited to 'src/video_core/shader/decode/integer_set.cpp')
-rw-r--r--src/video_core/shader/decode/integer_set.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/video_core/shader/decode/integer_set.cpp b/src/video_core/shader/decode/integer_set.cpp
index 54068469f1..a3bf17eba5 100644
--- a/src/video_core/shader/decode/integer_set.cpp
+++ b/src/video_core/shader/decode/integer_set.cpp
@@ -12,7 +12,7 @@ namespace VideoCommon::Shader {
using Tegra::Shader::Instruction;
using Tegra::Shader::OpCode;
-u32 ShaderIR::DecodeIntegerSet(BasicBlock& bb, u32 pc) {
+u32 ShaderIR::DecodeIntegerSet(NodeBlock& bb, u32 pc) {
const Instruction instr = {program_code[pc]};
const auto opcode = OpCode::Decode(instr);