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| author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2020-02-26 16:13:47 -0300 |
|---|---|---|
| committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2020-03-09 18:40:06 -0300 |
| commit | 8021ee48a3cd47a392f93b117fe9d41799facf12 (patch) | |
| tree | 5c68e7ab171db3f3d31bf27cd573c54a918f0708 /src/video_core/shader/decode/texture.cpp | |
| parent | 8d86741eb90843b6e7f044559f593d440fc2444a (diff) | |
gl_shader_cache: Rework shader cache and remove post-specializations
Instead of pre-specializing shaders and then post-specializing them,
drop the later and only "specialize" the shader while decoding it.
Diffstat (limited to 'src/video_core/shader/decode/texture.cpp')
0 files changed, 0 insertions, 0 deletions
