diff options
| author | Lioncash <mathew1800@gmail.com> | 2020-04-16 22:29:05 -0400 |
|---|---|---|
| committer | Lioncash <mathew1800@gmail.com> | 2020-04-16 22:29:07 -0400 |
| commit | ef5b809b0de2b76e41b114a70d19d15b0b8186dd (patch) | |
| tree | d599f5b036c466729f9577783e8aee7f4fe08d11 /src/video_core/shader/decode/texture.cpp | |
| parent | e50ca6a64fe40e84d78543b964607ff1067315ff (diff) | |
decode/texture: Collapse loop down into std::generate
Same behavior, less code.
Diffstat (limited to 'src/video_core/shader/decode/texture.cpp')
| -rw-r--r-- | src/video_core/shader/decode/texture.cpp | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/src/video_core/shader/decode/texture.cpp b/src/video_core/shader/decode/texture.cpp index cc6491323c..0b98170930 100644 --- a/src/video_core/shader/decode/texture.cpp +++ b/src/video_core/shader/decode/texture.cpp @@ -176,9 +176,7 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) { : GetSampler(instr.sampler, {{texture_type, is_array, false, false}}); Node4 values; if (sampler == nullptr) { - for (u32 element = 0; element < values.size(); ++element) { - values[element] = Immediate(0); - } + std::generate(values.begin(), values.end(), [] { return Immediate(0); }); WriteTexInstructionFloat(bb, instr, values); break; } |
