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| author | cirakg <cirakg@cirakg.xyz> | 2026-11-02 23:55:44 +0100 |
|---|---|---|
| committer | cirakg <cirakg@cirakg.xyz> | 2026-11-02 23:55:44 +0100 |
| commit | a931609f31672f782d2817f5764d65c00dea4dad (patch) | |
| tree | 3cb5bd166d1a54a76969afd61c1db835c9cb293d /src/video_core/shader_cache.cpp | |
| parent | 3e10d48548a285172ea7cb1f94c58783e1d97754 (diff) | |
| parent | 8362c44ff835d7be73d2adad9ce3e2d4467a6aeb (diff) | |
Merge branch 'nx2' into ldn/room-handshake
Diffstat (limited to 'src/video_core/shader_cache.cpp')
| -rw-r--r-- | src/video_core/shader_cache.cpp | 27 |
1 files changed, 23 insertions, 4 deletions
diff --git a/src/video_core/shader_cache.cpp b/src/video_core/shader_cache.cpp index 5faed0dba9..5d41dc9697 100644 --- a/src/video_core/shader_cache.cpp +++ b/src/video_core/shader_cache.cpp @@ -6,6 +6,7 @@ #include <algorithm> #include <cstring> +#include <functional> #include <string> #include <unordered_set> #include <fmt/ranges.h> @@ -36,6 +37,17 @@ void ShaderCache::InvalidateRegion(VAddr addr, size_t size) { RemovePendingShaders(); } +void ShaderCache::InvalidateRegions(std::span<const std::pair<DAddr, size_t>> sequences) { + if (sequences.empty()) { + return; + } + std::scoped_lock lock{invalidation_mutex}; + for (const auto& [addr, size] : sequences) { + InvalidatePagesInRegion(addr, size); + } + RemovePendingShaders(); +} + void ShaderCache::OnCacheInvalidation(VAddr addr, size_t size) { std::scoped_lock lock{invalidation_mutex}; InvalidatePagesInRegion(addr, size); @@ -304,10 +316,17 @@ void ShaderCache::RemovePendingShaders() { marked_for_removal.clear(); if (!removed_shaders.empty()) { - // Remove the given shaders from the cache - std::erase_if(storage, [&removed_shaders](const std::unique_ptr<ShaderInfo>& shader) { - return std::ranges::find(removed_shaders, shader.get()) != removed_shaders.end(); - }); + if (removed_shaders.size() > 16) { + std::ranges::sort(removed_shaders, std::less<ShaderInfo*>{}); + std::erase_if(storage, [&removed_shaders](const std::unique_ptr<ShaderInfo>& shader) { + return std::binary_search(removed_shaders.begin(), removed_shaders.end(), + shader.get(), std::less<ShaderInfo*>{}); + }); + } else { + std::erase_if(storage, [&removed_shaders](const std::unique_ptr<ShaderInfo>& shader) { + return std::ranges::find(removed_shaders, shader.get()) != removed_shaders.end(); + }); + } } } |
