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| author | Takoroka <137927095+Takoroka@users.noreply.github.com> | 2026-10-27 22:26:16 -0400 |
|---|---|---|
| committer | Takoroka <137927095+Takoroka@users.noreply.github.com> | 2026-10-27 22:26:16 -0400 |
| commit | 51207c73c889dbdc4a586a5da23314f6d33e4eb9 (patch) | |
| tree | 4ae96cb41d662499cc20f21fd239bad75a0eb64d /src/video_core/texture_cache/accelerated_swizzle.cpp | |
| parent | bf1de8f40130af5d3b490ee40dcc2fb20d460a14 (diff) | |
Switch 2: Turing macros, native compute, Ampere shader lowering, native tiling
From changes.patch: the TU104/GA10x MME interpreter (shared macro context for
the process's channels, also on the compute class), native compute with QMD
3.0 dependency scheduling, the Ampere-to-Maxwell shader lowering, native
vertex stream sizes, and the console's GOB swizzle for textures, DMA copies
and the host unswizzle shaders. Switch 2 channels turn all of it on at init.
The lowering is widened for title 4 (all 32 of its programs lower): general
TEX (any dimension/LOD/mask, operand split 1+1/2+1/2+2/4+n, any but consistent
descriptor buffer), cube/array, SULD channel masks, 128-bit STG, indexed IPA,
VOTE, SHFL with any immediate or predicate output, R2P/P2R byte select,
uniform ULOP3/ULEA/UBREV/UFLO.SH/UISETP signed/UMOV URZ, IMNMX cbuf, IADD3
and FFMA uniform operands, FMUL /4 /8 x8, and BSSY/BSYNC/BREAK/WARPSYNC as
no-ops. The capture stops at unmapped memory. EDEN_NX2_SHADER_DUMP dumps every
native program; tools in C:\dev\nx2work test the lowering offline.
Diffstat (limited to 'src/video_core/texture_cache/accelerated_swizzle.cpp')
| -rw-r--r-- | src/video_core/texture_cache/accelerated_swizzle.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/video_core/texture_cache/accelerated_swizzle.cpp b/src/video_core/texture_cache/accelerated_swizzle.cpp index 4c3f724d79..8ae0ed218d 100644 --- a/src/video_core/texture_cache/accelerated_swizzle.cpp +++ b/src/video_core/texture_cache/accelerated_swizzle.cpp @@ -37,6 +37,7 @@ BlockLinearSwizzle2DParams MakeBlockLinearSwizzle2DParams(const SwizzleParameter .x_shift = GOB_SIZE_SHIFT + block.height + block.depth, .block_height = block.height, .block_height_mask = (1U << block.height) - 1, + .native_tiling = info.native_tiling, }; } @@ -63,6 +64,7 @@ BlockLinearSwizzle3DParams MakeBlockLinearSwizzle3DParams(const SwizzleParameter .block_height_mask = (1U << block.height) - 1, .block_depth = block.depth, .block_depth_mask = (1U << block.depth) - 1, + .native_tiling = info.native_tiling, }; } |
