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authorMorph <39850852+Morph1984@users.noreply.github.com>2022-03-18 03:12:31 -0400
committerMorph <39850852+Morph1984@users.noreply.github.com>2022-03-21 23:58:50 -0400
commitf7d582a655c1de04e5ac7091f14dd8e4facbea82 (patch)
tree0976c4ca6b363a293accc9a05c7f80aa2206fd0e /src/video_core/texture_cache/formatter.cpp
parent07954ef117384971d466ef28c203c713454f7665 (diff)
applets/swkbd: Split software keyboard initialization
Since the CalcArg struct has been updated with a new size and fields, we have to split the initialization of the keyboard into multiple functions. This also adds support for parsing the new CalcArg struct used by updated versions of Monster Hunter Rise.
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