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| author | Takoroka <137927095+Takoroka@users.noreply.github.com> | 2026-10-28 13:22:59 -0400 |
|---|---|---|
| committer | Takoroka <137927095+Takoroka@users.noreply.github.com> | 2026-10-28 13:22:59 -0400 |
| commit | d0c0cb8906ba99bbe013aaa220887b7b8ab31a7a (patch) | |
| tree | 6e6998122a908ae5739dbcb239e26570a8f82beb /src/video_core/texture_cache/image_base.cpp | |
| parent | d6bbbf9f23a7e5b6a6ab11e2696085e0482b6fc4 (diff) | |
Switch 2: per-channel MME data RAM; one QMD table for all channels
Macro code stays shared by the channels of a process, but each channel
now has its own MME data RAM. Title 1's channels keep their own QMD ring
base in data word 0x27; with one shared RAM every channel used the last
channel's ring, QMDs collided, releases came early or never and the GPU
waited on semaphores (4 s timeouts per frame).
The QMD scheduler state is one table for all channels: a QMD's
dependency counter is state of the QMD, scheduled and decremented from
different channels.
Diagnostics: EDEN_NX2_QMD_TRACE (scheduler loads, counts, launches) and
EDEN_NX2_MME_DUMP (compute macro code, calls, data word 0x27 changes).
Diffstat (limited to 'src/video_core/texture_cache/image_base.cpp')
0 files changed, 0 insertions, 0 deletions
