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| author | David Marcec <dmarcecguzman@gmail.com> | 2019-07-13 01:22:08 +1000 |
|---|---|---|
| committer | David Marcec <dmarcecguzman@gmail.com> | 2019-07-13 01:22:08 +1000 |
| commit | 00c7dc08de0e0d93b708629f8ca85dd082e3a927 (patch) | |
| tree | 769f3d823a4783d42a1621798debb598e106466d /src/video_core/texture_cache/surface_base.cpp | |
| parent | 41d14bcdc50bf13d659207701ca3db06e1ed35fc (diff) | |
"AudioRenderer" thread should have a unique name
Creating multiple "AudioRenderer" threads cause the previous thread to be overwritten. The thread will name be renamed to AudioRenderer-InstanceX, where X is the current instance number.
Diffstat (limited to 'src/video_core/texture_cache/surface_base.cpp')
0 files changed, 0 insertions, 0 deletions
