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authorReinUsesLisp <reinuseslisp@airmail.cc>2020-06-18 18:16:21 -0300
committerReinUsesLisp <reinuseslisp@airmail.cc>2020-06-18 18:18:33 -0300
commit3c9d7c54d9292c9fbdf6a487fa2ea85eda53c25c (patch)
tree56516f5f7bfb913af3770bca656f1c6fd37ca6d5 /src/video_core/texture_cache/surface_base.cpp
parent1856dc775ae944e89a17f32bf051546d7e9516c3 (diff)
vk_rasterizer: Don't preserve contents on full screen clears
There's no need to load contents from the CPU when a clear resets all the contents of the underlying memory. This is already implemented on OpenGL and the texture cache.
Diffstat (limited to 'src/video_core/texture_cache/surface_base.cpp')
0 files changed, 0 insertions, 0 deletions