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authorFernando Sahmkow <fsahmkow27@gmail.com>2019-05-08 17:45:59 -0400
committerReinUsesLisp <reinuseslisp@airmail.cc>2019-06-20 21:36:12 -0300
commit73538e80a6a3a0d25255fdeb6e71dbcddf9ce2de (patch)
treede07e334d6d345852d289903be961f494b70b2a1 /src/video_core/texture_cache/surface_base.cpp
parentab7fd4a084943aeffc1fe0a600f36fb8037fe96c (diff)
texture_cache: Correct premature texceptions
Due to our current infrastructure, it is possible for a mipmap to be set on as a render target before a texception of that mipmap's superset be set afterwards. This is problematic as we rely on texture views to set up texceptions and protecting render targets targets for 3D texture rendering. One simple solution is to configure framebuffers after texture setup but this brings other problems. This solution, forces a reconfiguration of the framebuffers after such event happens.
Diffstat (limited to 'src/video_core/texture_cache/surface_base.cpp')
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