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authorMerryMage <MerryMage@users.noreply.github.com>2020-04-06 21:24:54 +0100
committerFearlessTobi <thm.frey@gmail.com>2020-04-17 05:41:43 +0200
commitb3a0ce058f769cfbe4bcad9ea42c6badb5dc1c83 (patch)
tree8ecacedf1228297f6db9856f02abb65c38e87af7 /src/video_core/texture_cache/surface_view.cpp
parentf0b4b5be4c61655dc8b15e22c22f0a1256dc0bd1 (diff)
gdbstub: Fix some gdbstub jankiness
1. Ensure that register information available to gdbstub is most up-to-date. 2. There's no reason to check for current_thread == thread when emitting a trap. Doing this results in random hangs whenever a step happens upon a thread switch.
Diffstat (limited to 'src/video_core/texture_cache/surface_view.cpp')
0 files changed, 0 insertions, 0 deletions