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authorTakoroka <137927095+Takoroka@users.noreply.github.com>2026-10-28 14:50:32 -0400
committerTakoroka <137927095+Takoroka@users.noreply.github.com>2026-10-28 14:50:32 -0400
commit0a692577b5c7d63a252d5099e39c088a117e7818 (patch)
tree7f43d6c71851d77ef8f844744dab17e60dfb2c5d /src/video_core/texture_cache/texture_cache.h
parent8f59920970674c47dcce8866d3e0659ef91a81b4 (diff)
Jump-table programs end at their self-branch; aligned wide zero stores
- With a BRX the jump targets live in a constant buffer, so capture and lowering keep going past EXITs to the compiler's closing branch-to-self (a title 1 compute program jumped to 0xae0, just past the first EXIT). - 128-bit stores of RZ use R248-R251 (Eden wants 4-aligned data registers). - The rejected-program cache covers environment construction, where native programs are lowered (it never applied before), and logs the stage slot. Title 1 reaches its title screen with the ground drawn.
Diffstat (limited to 'src/video_core/texture_cache/texture_cache.h')
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